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Opengl 4.3 mac os
Opengl 4.3 mac os









opengl 4.3 mac os opengl 4.3 mac os

Moving on to looking at OpenGL 4.3’s features, unsurprisingly, one of the big additions to OpenGL 4.3 is to add the necessary features to make it a proper superset of OpenGL ES 3.0. OpenGL ES 3.0 Superset & ETC Texture Compression At the same time desktop OpenGL still has a long way to go to recapture its glory days in the late 90’s and early 2000’s, so Khronos is doing what they can to spur that on. Khronos of course would like to change that, so when Valve Software says that they’re going to be porting Source over to Linux (thereby increasing the audience for OpenGL games) it’s of quite some interest to Khronos. On Windows OpenGL usage has never been lower the only AAA game engine still based on OpenGL is id Tech 5, which with the termination of licensing by id is only used internally. This is not to say that it’s unimportant, but it will bring a smaller list of new features to the table.Īt the same time though, this also marks what may potentially be an interesting inflection point for OpenGL gaming on the desktop. Unlike OpenGL ES this is only a much smaller point update.

opengl 4.3 mac os

I would appreciate to hear an developer's opinion about this (from professional to professional, as I'm a software developer myself, so please go ahead and use tech talk).Alongside OpenGL ES 3.0, desktop OpenGL is also being iterated upon today with the launch of OpenGL 4.3. It seems other Unity games also have/had this bug, as quick google search revealed.Īnd no, this machine is not gonna get updated to a more recent version of Mac OS X for various reasons so don't tell me to try this. GTX 760 (OpenGL 4.3) and GeForce 210 (OpenGL 3.1) (5 displays) To make a long story short, is it possible, this game does not work with this particular version of Nvidia's drivers for Mac OS X? Many mono-related "platform assembly" messages Renderer: NVIDIA GeForce GTX 760 OpenGL Engine GfxDevice: creating device client threaded=1 Initialize engine version: 5.2.1p4 (9a78a9ce1e6c) The log file at "~/Unity/Player.log" tells me: As the title says, the game crashes instantly with error 1.











Opengl 4.3 mac os